Monday, August 20, 2007

10 Truths for Inventors

My experience as an discoverer combined with my work as a manager for discoverers have resulted in the followers 10 truths that every discoverer necessitates to know.

1. New merchandise thoughts are a dime a dozen. (An invention's value is directly related to how close the merchandise is to commercial success.)

2. More discoverers waste material more money thought that other people are going to take their merchandise to marketplace for them. (Moving an thought to commercial success is a long, clip consuming, expensive procedure and you are the best individual to make it. You have got more than than than knowledge, more passionateness and more at stake.)

3. Friends' and relatives' sentiments don't count! (Your merchandise have no marketplace value until you actually sell a merchandise and accumulate money for it.)

4. Very few thoughts sell themselves. (Inventing is easy, the difficult portion is to do it easy for every 1 in your transmission channel of statistical distribution to state yes and purchase your product.)

5. You never have got adequate prototypes. (Never green goods 1 of anything.)

6. Bash not perpetrate to big production runs until you have got proven the commercial viability of your product. (Unsaleable stock list is expensive and a changeless reminder of a mistake.)

7. Bash not perpetrate to production tooling until you have got got marketplace tested enough working paradigms to experience comfy that you will not have to do any more than alterations to the product. (The first or 2nd designings are usually never the same as the finished product. Iterations of a merchandise are necessary to finalize a saleable product.)

8. Don't trust anyone to measure your product. See regulation #3. (I once turned down a merchandise that became a immense success when $6 per unit of measurement was spent on advertisement a merchandise that sold for $18. Remember the "Pet Rock" if you are old enough.)

9. Beware of people who desire to bring forth an infomercial for you. (There are too many narratives of discoverers who lost $10,000, $20,000 or more than with no consequences other than a promotional video.)

10. In most cases, you are going to necessitate aid moving your merchandise to commercial success. (Look for resources that have got multiple attributes. If you necessitate fiscal support, seek to happen funding where you might also derive manufacturing or selling cognize how. If you necessitate selling help, seek to happen existent experience in selling new merchandises or your peculiar market. Then begin with little stairway until you develop a assurance degree that you are getting value for your outgo of clip and money.)

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